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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Vehicles can roll too far


undercova
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Some ppl tested it with trucks but im referring to tanks this time.

i blew up the engine of matty but he kept rolling for another 200m offroad and he wasnt at full speed before i blew his engine. the distance is even more if they are on road. the decrease in speed is way too small. seems like the weight of tanks and gravity dont get calculated at all anymore

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records? He's right.

I've rolled for WAY longer than was realistic SO many times in trucks, 232s, DACs, tanks...

Do you even play this game?

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records? He's right.

I've rolled for WAY longer than was realistic SO many times in trucks, 232s, DACs, tanks...

Do you even play this game?

Oh shut up.

If someone is going to b!tch about something in a bugs forum they should post evidence if they are serious about it.

Otherwise it's just as much as "This time on band camp...".

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Well, tbh, it's not a bug so much as it is a problem with terrain and friction.

Really, it's designed this way.

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