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Player-lists in missions not "clearing" and other weird stuff


sascha
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Even though he had logged off and was out of the game, Timbo69's Tiger was warping all around Roermond earlier (around 15:30 - 16:30 GMT +1), running across the river at ludicrous speed over and over again. Was observed by multiple players.

LW mission in Vliss was still lead by Mingus (even though he hadn't been on all day) and the mission had a ton of players in it who all weren't online, either. All of them were shown as "not spawned in" (red light behind the name).

I suspect they were on earlier today/last night but the system never cleared their names when they logged off.

Beazil reported the same issue with names that shouldn't be on a mission on the Allied side.

Here's what the spawn-list looked like (I did a ".time" in case you guys need to know when this happened).

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S.

Edited by sascha
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lightning

Plus I've noticed in the air, the lag has gotten worse.

Lag fixed completely for infantry, but I am getting shot at times when the other guy is no where close to my plane. I get a little lag here and there but this is quite significant.

Something to look at.

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Plus I've noticed in the air, the lag has gotten worse.

Lag fixed completely for infantry, but I am getting shot at times when the other guy is no where close to my plane. I get a little lag here and there but this is quite significant.

Something to look at.

Interesting. I haven't noticed this, but Sascha registered hits during a dogfight where he swore his plane wasn't pointed at me.... but that might be simple lag - he's on another side of the planet from mine... it definitely registered on my end. Framerates in the air have remained consistently high for me. I was getting framerates steady around 80 fps generally to ~120 fps pretty consistently. FWIW.

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