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Rendering of Hulks


knight29
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I had an instance a little bit ago where I was fighting in Lillers. I had a pz 4g and was up on the side of the AB vehicle spawns just before we capped the town. I had an M1 ATG spawn in the eastern veh spawn behind a hulk (on my screen). I attempted to MG his crew before he deployed but didn't fire in time and then had no clear shot as the hull was completely blocking my view. The M1 ATG then fired and i witnessed the tracer come through the Char hulk and killed my crew. I though it was an instance of clipping. I despawned to find out who my killer was and it happened to be COMPANY0. Naturally I was a bit concerned, so I questioned him on it. After talking a bit it would seem that on his screen the Char hulk was rendered slightly further ahead than it was on my screen, therefore he had a clear field of fire on my 4g.

Seems like there is a bug as far as the rendering of hulk goes for different players.

Luckily it was COMPANY0 or else I woulda just thought I'd got wasted by an ATG clipped into a tank hulk. Seems to be a legit bug however.

S! and ty COMPANY0 for your time.

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