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FB Bug or?


Mosizlak
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  • CORNERED RAT
2 minutes ago, Mosizlak said:

Start .kicking them, they'll get the hint sooner than later lol. 

That is the general policy - though very few .reports come in while the player is still inside. 

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6 minutes ago, B2K said:

That is the general policy - though very few .reports come in while the player is still inside. 

That's the problem. Unless an actual GM happens to be playing in the same spot, they always get away due to the fact by the time you type your .report, the player you are reporting is either dead or out of the spawnpoint. 

I sent my report after I killed him, then another with his name after I checked stats, but then it's my word against his. Even with the screenie, how do you know it's the guy I said it was?  I don't want GMs handing out punishment based on what I say or what someone else says because you could start reporting players you don't like even though they didn't do anything. 

So it's basically useless lol, but I do it anyway when I see this stuff. 

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On 2/17/2018 at 10:05 AM, Hardlead said:

How is that more gamey that people changing the equipment with the config files?

Huh?
Don't think what you're suggesting is even possible.

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23 hours ago, delems said:

You all seem to be missing the point.

Of course, everyone agrees if that engr clipped, then it is wrong.

However, there are very legal ways to get into the INF spawn at FBs - and there is nothing wrong with that.

How come you presuppose that engineer clipped?

 

You seem to be missing the point. If I leave my wallet on my car seat and leave the window down is it yours to take? 

If it's stated that it's against the rules then yes its against the rules even if a bug in the game such as a berm in the spawn gives you access as that is then exploiting a bug to get around the intended functionality

 

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52 minutes ago, B2K said:

That is the general policy - though very few .reports come in while the player is still inside. 

CRS needs the game equivalent of security cameras, that record say fifteen minutes of a particular location-view then begin overwriting their allocated storage. 

There's lots of functionality now for players to record the view they see. That capability should be adaptable to the "view" that can be "seen" from a not-collidable-not-visible-to-players camera location.

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***  there is NO legit way

I believe there are, but guess you can redefine legit, can't you?

 

*** even if a bug in the game such as a berm in the spawn gives you access 

So this is illegal now too?  Because I've been using berms for years at FBs, and I'd bet every vet in game has 100 times too.

 

Suppose climbing into the AB is illegal now too?  because there is a wall there that supposedly blocks entrance, even if we can figure out ways over it?

I'd like a detailed listing of all these rules that say what I can't do, even though I can easily do it with some creativity.

 

 

*** Huh? Don't think what you're suggesting is even possible.

Ya, it is, pretty sure he is talking about allies configuring their aircraft with capabilities they never had in real life, like variable flaps, etc.

 

Edited by delems
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Argue it til you are blue in the face, dude lol. 

Getting into an FB infantry spawn while it is in it's undamaged state is AGAINST THE RULES, no matter how you wanna justify it. 

wah wah wah 

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40 minutes ago, jwilly said:

CRS needs the game equivalent of security cameras, that record say fifteen minutes of a particular location-view then begin overwriting their allocated storage. 

There's lots of functionality now for players to record the view they see. That capability should be adaptable to the "view" that can be "seen" from a not-collidable-not-visible-to-players camera location.

Are you personally willing to pay for the storage and analysis of said data?  It'd be at least Tb's ( go fraps any FB for about 10 min - then multiply that data space by about 1000), and it'd be continuous.  Then there'd have to be the analytical capability to find any one specific feed, at any given time.  

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Whatever. It's a capability CRS obviously needs to manage the game with a small staff. You say you don't want to do it based on a business determination, fine, it's entirely CRS's call.

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1 hour ago, delems said:

***  there is NO legit way

I believe there are, but guess you can redefine legit, can't you?

Legit = not climbing over (or clipping through) the outer perimeter (crates, barrels or tents) of an area who's interior is an enemy no-fire zone.  Terrain issues not withstanding - then it's a technicality that is gamey as crap, and I'd personally find embarrassing going in that way.   It is our (CRS) fault due to bad design.   However the fact that once inside, it's a no-fire zone for enemy side, should probably clue you into it not being 'legit'. 

*** even if a bug in the game such as a berm in the spawn gives you access 

So this is illegal now too?  Because I've been using berms for years at FBs, and I'd bet every vet in game has 100 times too.

yes it's ok to clip into a zone that's been intentionally coded as an enemy no-fire zone -because a terrain object wasn't properly placed  --- does that even sound right?

 Suppose climbing into the AB is illegal now too?  because there is a wall there that supposedly blocks entrance, even if we can figure out ways over it?

I'd like a detailed listing of all these rules that say what I can't do, even though I can easily do it with some creativity.

While we didn't intentionally make the sandbag wall tall enough to get to the blown hole in the AB wall.  You are able to do it without what would otherwise be clipping.  - though inside the AB bunker is still a free-fire area so not even the same thing nice straw-man though

*** Huh? Don't think what you're suggesting is even possible.

Ya, it is, pretty sure he is talking about allies configuring their aircraft with capabilities they never had in real life, like variable flaps, etc.

There are  a number of a-historic things (equipment wise) that have been allowed in the past that are going to start vanishing as we clean up the code.

 

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3 minutes ago, B2K said:

There are  a number of a-historic things (equipment wise) that have been allowed in the past that are going to start vanishing as we clean up the code.

Hooray.  S!

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22 minutes ago, jwilly said:

Whatever. It's a capability CRS obviously needs to manage the game with a small staff. You say you don't want to do it based on a business determination, fine, it's entirely CRS's call.

it'd be awesome to have that's for sure, we'd probably need EA's annual budget to be able to afford and maintain the infrastructure necessary to support it though (pure personal estimation after having to put some bids together for financial analytical software tooling - so not official estimate, but I'm guessing near real-time video/gaming data capture, analysis, and reporting would be exponentially more expensive than analyzing sharepoint, box, and other file-share services for un-allowed PCI/PII information.

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