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Color issues after the new patch


gretnine
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This happened to me and few others in Oberhausen today as soon as you spawned in. Sky kept changing color from blue to pink, rest were as shown below. Went back to normal after 30-60 seconds. Has only happened after the patch, so maybe it has something to do with the sky color change? 

 

eN59dxI.png

 

 

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I was afraid of something like that. We can't test every vid/cpu combo. Will have to see if it persists and gather info.

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31 minutes ago, OLDZEKE said:

is it a particular time of day? Game time wise.

Will report with game time, once i experience it again. 

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Offline you can hit F11 or F12 i think it is to cycle the time in 1 hour increments

Kind of put me in the mind of
3JVh52h.png

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Im back with some info. Dusseldorf, game time: 10:30 -> 10:31 same yellow + changing sky from light blue, to blue and pink. Color changes happened inside the CP and got more extreme when going outside. Lasted for 30 seconds or so.

12:37 server time if that has any help.

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1 hour ago, gretnine said:

Im back with some info. Dusseldorf, game time: 10:30 -> 10:31 same yellow + changing sky from light blue, to blue and pink. Color changes happened inside the CP and got more extreme when going outside. Lasted for 30 seconds or so.

12:37 server time if that has any help.

Can you possibly run a DX diag, and upload the log file and maybe your wwiiol.xml someplace so they can see OS, driver versions settings etc?
Maybe even a list of or screen shots of your nvidia settings?
Might let them have more ammo to try to trace down the cause with.

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I'll give you some info. DXDiag:

cz3mpUZ.png

lGMTpD8.png

 

wwiiol.xml:

Quote

 

<value value="255" type="long" name="app.awshigh"/>

<value value="65535" type="long" name="app.awslow"/>

<value value="true" type="bool" name="app.bshowinfo"/>

<value value="false" type="bool" name="app.bspecular"/>

<value value="true" type="bool" name="app.corpses"/>

<value value="false" type="bool" name="app.enableh2oshaders"/>

<value value="11" type="long" name="app.fontsize"/>

<value value="2" type="long" name="app.hudvisible"/>

<value value="0" type="long" name="app.iconmode"/>

<value value="3.144495" type="float" name="app.inflodmod"/>

<value value="0" type="long" name="app.language"/>

<value value="false" type="bool" name="app.languagefilter"/>

<value value="12807" type="long" name="app.loadtime"/>

<value value="0.000000" type="float" name="app.musicmultiplier"/>

<value value="false" type="bool" name="app.postrenderfilter"/>

<value value="255" type="long" name="app.pponok"/>

<value value="65280" type="long" name="app.ppook"/>

<value value="1920x1080x32" type="string" name="app.resolution"/>

<value value="0" type="long" name="app.setdecal"/>

<value value="37" type="long" name="app.shadowreceivers"/>

<value value="0" type="long" name="app.shadows"/>

<value value="0" type="long" name="app.shadowsizeselect"/>

<value value="false" type="bool" name="app.showcredits"/>

<value value="false" type="bool" name="app.showreadout"/>

<value value="Primary" type="string" name="app.sound"/>

<value value="true" type="bool" name="app.tooltips"/>

<value value="false" type="bool" name="app.usenetcode"/>

<value value="0" type="long" name="app.usenetworkroute"/>

<value value="12" type="long" name="app.version"/>

<value value="\\.\DISPLAY3" type="string" name="app.video"/>

<value value="0.290711" type="float" name="app.volumemultiplier"/>

<value value="true" type="bool" name="app.wantsse2"/>

<scalar value="1" type="long" name="autoPan.autopan"/>

<scalar value="1" type="long" name="centerMe.centerme"/>

<value value="true" type="bool" name="config.authoritative"/>

<value value="true" type="bool" name="hud.alerts.show"/>

<value value="0" type="long" name="hud.alerts.textmode"/>

<value value="0" type="long" name="hud.minimap.mode"/>

<value value="0.237109" type="float" name="hud.minimap.scale"/>

<scalar value="1" type="long" name="mapFilter.showairfields"/>

<scalar value="1" type="long" name="mapFilter.showbridges"/>

<scalar value="1" type="long" name="mapFilter.showbrigades"/>

<scalar value="1" type="long" name="mapFilter.showcps"/>

<scalar value="1" type="long" name="mapFilter.showews"/>

<scalar value="1" type="long" name="mapFilter.showmydivision"/>

<scalar value="1" type="long" name="mapFilter.showobjectives"/>

<scalar value="1" type="long" name="mapFilter.showports"/>

<value value="true" type="bool" name="quickhelp-brigade"/>

<value value="true" type="bool" name="quickhelp-brigades"/>

<value value="true" type="bool" name="quickhelp-manuals"/>

<value value="true" type="bool" name="quickhelp-map"/>

<value value="true" type="bool" name="quickhelp-mission"/>

<value value="true" type="bool" name="quickhelp-persona"/>

<value value="true" type="bool" name="quickhelp-squad"/>

<scalar value="173173462886611969929146888223279821790640581347" type="double" name="scaleMap.0"/>

<scalar value="173173462886611969929146888223279821790640581347" type="double" name="scaleMap.1"/>

<scalar value="173173462886611969929146888223279821790640581347" type="double" name="scaleMap.2"/>

<scalar value="173173462886611969929146888223279821790640581347" type="double" name="scaleMap.3"/>

<scalar value="173173462886611969929146888223279821790640581347" type="double" name="scaleMap.4"/>

<value value="true" type="bool" name="ui.map.centerme"/>

<value value="false" type="bool" name="ui.map.radar"/>

<value value="true" type="bool" name="view.binfo.visible"/>

<value value="889.549988" type="float" name="view.binfo.x"/>

<value value="55.533333" type="float" name="view.binfo.y"/>

<value value="true" type="bool" name="view.chat.visible"/>

<value value="209.333328" type="float" name="view.chat.x"/>

<value value="5.688889" type="float" name="view.chat.y"/>

<value value="true" type="bool" name="view.cinfo.visible"/>

<value value="889.549988" type="float" name="view.cinfo.x"/>

<value value="4.266667" type="float" name="view.cinfo.y"/>

<value value="true" type="bool" name="view.current-orders.visible"/>

<value value="512.000000" type="float" name="view.current-orders.x"/>

<value value="747.644470" type="float" name="view.current-orders.y"/>

<value value="true" type="bool" name="view.game-alerts.visible"/>

<value value="362.000000" type="float" name="view.game-alerts.x"/>

<value value="480.875000" type="float" name="view.game-alerts.y"/>

<value value="40.000000" type="float" name="view.gameinfo.height"/>

<value value="true" type="bool" name="view.gameinfo.visible"/>

<value value="75.000000" type="float" name="view.gameinfo.width"/>

<value value="945.799988" type="float" name="view.gameinfo.x"/>

<value value="364.000000" type="float" name="view.gameinfo.y"/>

<value value="true" type="bool" name="view.kenny.visible"/>

<value value="889.549988" type="float" name="view.kenny.x"/>

<value value="598.733337" type="float" name="view.kenny.y"/>

<value value="true" type="bool" name="view.persona.visible"/>

<value value="3.200000" type="float" name="view.persona.x"/>

<value value="4.266667" type="float" name="view.persona.y"/>

<value value="true" type="bool" name="view.primary.visible"/>

<value value="3.200000" type="float" name="view.primary.x"/>

<value value="55.533333" type="float" name="view.primary.y"/>

<value value="35.022221" type="float" name="view.readout.height"/>

<value value="true" type="bool" name="view.readout.visible"/>

<value value="64.400002" type="float" name="view.readout.width"/>

<value value="2.666667" type="float" name="view.readout.x"/>

<value value="729.422241" type="float" name="view.readout.y"/>

<value value="true" type="bool" name="view.secondary.visible"/>

<value value="3.200000" type="float" name="view.secondary.x"/>

<value value="106.800003" type="float" name="view.secondary.y"/>

 

 

Nvidia uses global settings for WW2OL.

WZn8CN8.png

NfnYONx.png

dGd1dxZ.png

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As i said in the first post, seems like i'm not the only one with the issue. As soon as i experienced it for the first time and mentioned in target chat, few others responded that they've experienced the same after the patch. 

If there is anything else you need me to provide to catch the issue, let me know. 

Edited by gretnine
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It has happened to me once as well and I am on a Mac.. This only happens when you spawn in and not while your already in the game world? 

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1 minute ago, SCKING said:

It has happened to me once as well and I am on a Mac.. This only happens when you spawn in and not while your already in the game world? 

Three times, only when i've spawned in. Colors are lighter inside the spawn depo, brighter outside. 

There has been a version of this exact same thing earlier (years that i know of), where the same would happen but the colors would be oozy-green/radiant. Went back to normal after a short while too. Hasn't happened after the patch though. 

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I often have the color problem at log-in. It seems as if the red pixels don’t kick on for thirty seconds or so, then all is normal. It has been happening to me for as long as I can remember.

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Well I shifted the colors slightly to get the sky a bit bluer as well as lighten the game a bit so if it's something that was already happening to some then it would shift the color of that bug some.

Sounds like a shader might not be loading properly at times....IDK.

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Ive had the red disappearing  too but only after I have been AFK for a while .. Few seconds  later the colour comes in full again .

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We have been able to replicate it and have handed the info on to Development team and Production team to see the best way to deal with it.

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