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ATG (axis) has no effect on ETs


Hardlead
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Since  I dont know when, ATG fire on ETs dont have the effect it should.

The reason I rage quit and unsubbed a week ago, was a DAC that absorbed 5-7 rounds of AP and HE at 150-50 M range.

Drove past the PAK40 and turned around and absorbed another round from the front, stoped and MGed me.

Looking at the CSR, he also killed another PAK 40 firing on him in the same mission.

Just a min ago, side shot to M10 50mm Pak. Fired 3 shots to his side and engine compartment. Distance  300m give or take)

That should have resulted in a fire. Firing below the turret, still side shot, nothing.

It seems like the guns are firing blanks.

(Yes I know how to aim, was best Axis ATG camp 148 if I remember correctly.)

When this is fixed, shoot me a mail and I will consider resubbing.

Atm the game is broken.

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i agree with hardlead on this one in the early tiers (0-1) the 37mm does jack sh*t to ET's even in its soft spot. I doubt its a connectivity issue, unless you are playing from taco bells free WiFi 

Edited by Ltarflak
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On 9/30/2018 at 2:22 AM, Bmbm said:

Sounds like a connectivity issue. I don’t think anyone have been spared the experience. 

So it's a connectivity issue with every round he fires?  Odd he fires nothing but when the other guy fires it makes contact , doesn't connectivity go both ways? 

I had a situation yesterday 2 shots on M10 me high ground perfect angle and I had the drop on him he stops shoots kills me 1st shot .

1st shot should have taken the drivers head off 2nd was on turret gunner position , but both shots had the sponge effect that has been already been posted in this forum . 

Also it amazes me how a Tank that hides behind a big bush all of a sudden can see me when I drive forward 2 more meters , mind you that I shot at him before and I had to use commander to look over the bush I was behind to see where my rounds landed and I did make contact with him cause I had dmg on his M10 but must have been connectivity issues even that I was using a Tiger .  He kept driving on . Stuff like that does make on quit just saying so I don't blame Hardlead on bit.

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Yesterday, spawned 50mm PAK in the CP garage or what ever its called.

Knew a STU was coming, I was prepared, he drove by, not on the street but a bit further away from me.

This gave me even more time to aim.

Fired at the sap spot/fuel tank 90 deg angle.

Guess what, nothing happened.

Did a .report. At least one more vet guy mentioned the same problem on the chat.

Edited by Hardlead
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Just so you know, it is happening on the allied side too. Used an ATGs and TANKS and should have killed what I was shooting at, but no kill, but my own death. So, this is not unique to you. And we are talking about 10+ rounds AP and 100's of MG fire too.

Been many a time I laid in LMG from a tank with 100+ rounds on a pak and get no kill,  Used a Vikky, which has 250 round belts, and the main gun 50 Cal and still couldn't kill the damn pak. So I think the pak is wonky. It has a force field around it. Noticed this for years now.

 

 

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With respect to ATGs and AAAs, the damage model is superimposed on the visual model.  They are supposed to be coincident, but, back in the day, for ATGs and AAAs this wasn’t always true.  You generally had to hit them in the butt to get a kill - a shot to the head didn’t work at all because the damage model didn’t line up with the head like it was supposed to.  So shooting an ATG from the front with an mg and getting a kill was difficult.

 

I am not sure if this is still the case, but would not surprise me.

 

That’s why, coupled with no ATG or AAA VDM, when I am in an AFV, I shoot the [censored] out of them and use a couple of rounds of HE for good measure.

Edited by GrAnit
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  • Free Play Account
38 minutes ago, Hardlead said:

@Pittpete I have fiber in to the room I play from.

Cable from the fiber modem.

 

@Hardlead Just wanted to check.

So you're hardwired from your router into your PC?

Do you ever get any auto despawns?

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10 hours ago, Pittpete said:

@Hardlead Just wanted to check.

So you're hardwired from your router into your PC?

Do you ever get any auto despawns?

So you're hardwired from your router into your PC? Yes.

Do you ever get any auto despawns? No.

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I notice either way , I get the same thing I try kill atg , et, ie n ea taken more hit for them to die and they can kill me one shot...mean my connection far super then  the person are hard to kill , I count  how long it take for them to die  somewhere between 2 - 4 sec  ,I put 30 rd of mg to ie then he have time to live between those 2 -4  sec to kill me with one shot ..aint connection , it network server

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just to keep it balanced....

S35 12 rounds into 232 at 150 - 200  metres. He then machine guns the s35 and kills the driver LOL...... i know who the 232 driver was and have had similar problems previously...i suspect connxn issues.

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Shot a PAN at 50-100m range, two shots to the center of turret.

One shot from the side, one shot frontally a bit off to side the main gun.

No effect, PAN MG me.

There seems to be something wrong here.

 

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On ‎10‎/‎9‎/‎2018 at 7:42 PM, goreblimey said:

just to keep it balanced....

S35 12 rounds into 232 at 150 - 200  metres. He then machine guns the s35 and kills the driver LOL...... i know who the 232 driver was and have had similar problems previously...i suspect connxn issues.

232 head on with Canukplf in a Matty. 232 and matty met at the top of a road.. nose to nose touching.. Canukplf put about 7 point blank 2pdr rounds into him.. 232 emptied 2-3 belts of 20mm into the Matty.  232 eventually dies.. BUT He got the matilda smoking white.  Yah there is something going on...   

Yesterday IIRC Kalm - just E of Boz.. what ever medium sized city that is.. having a brain fart.. S35 rolling in town has a 232 come out of a side road next to him and opens up on the S35 from mb 200 meters from his left rear.. S35 explodes as in kaboom.  Don't know what to tell you.

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  • Registered Users

I think a lot of this issue, and that of tanks having trouble killing light tanks is down to an issue with the overmatch code. The issue appears to have appeared in game since that code was added, so that would be the first place I'd be looking.

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I fired a few days ago 3 75mm HE shots from a PZ IVD into Panhard front driver slit no damage.

Is this realistic?

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16 hours ago, pbveteran said:

I fired a few days ago 3 75mm HE shots from a PZ IVD into Panhard front driver slit no damage.

Is this realistic?

HE not anymore.. have to use AP for ACs outside the DAC. HE will still work on wheels.

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  • 5 months later...

My average hit on Allie tanks to get him to die/ stop firing/ despawn… About 20 shells... Sometimes up to 40-50... 1 or 2 hit kills are maybe 1 every 50 encounters.

My average hit before I die/ cant fire/ blowup... 2.... Most of the time is 1... (I d say 75% of the time). Living after being hit more than 10 times... Never.

All size /match panzers altogether.

No joke.

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Would it be wrong for me to hope that these german tankers/atgs were ingame on those (fairly rare) occasions when I go 'a tanking'?  B)  (just saying, it would be nice to survive longer)...

 

I haven't noticed a problem, but truth be told I don't tank all that often.  If it is a problem, I hope a cause (then fix) is located quickly.

 

S!

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  • 1 month later...

In this WBS the same thing happens.

I .bug reported a few cases where the ammo has no effect on the target.

Recently, head to head with a Pan, I deliver a few AP to his turret with 3f at 150m range, side and frontally.

No effect, he eventually see me, and kill my gunner like that.

Pls fix the core of the game before adding more non functional equipment.

(core = shoot and the target take the appropriate damage)

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now it's all the fault of the connection...

Our tanks also do not kill more.

3H is equipped with rubber bullet..

 

I do not trust anymore..
 

 

Edited by enemytank
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On 11/10/2018 at 5:28 PM, stankyus said:

232 head on with Canukplf in a Matty. 232 and matty met at the top of a road.. nose to nose touching.. Canukplf put about 7 point blank 2pdr rounds into him.. 232 emptied 2-3 belts of 20mm into the Matty.  232 eventually dies.. BUT He got the matilda smoking white.  Yah there is something going on...   

Yesterday IIRC Kalm - just E of Boz.. what ever medium sized city that is.. having a brain fart.. S35 rolling in town has a 232 come out of a side road next to him and opens up on the S35 from mb 200 meters from his left rear.. S35 explodes as in kaboom.  Don't know what to tell you.

Merlin51 died for a pz 2c  (kkkkkk)
I think only 232 and 2c kill allied tanks..

3h, stug 4D kill trucks and eis.

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