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Spawnlist bug on OSX (v1.35.17.0)


Sparre
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Each time I made a new mission today (v1.35.17.0) and then clicked the + to open up the Armor or the Truck spawnlist was the spawnlist empty. By empty do I meen it was totally clean. Not a spawnlist with 0 in the column of vehicle to spawn. It was blank, no text what so ever.

Also I couldn't back out from the empty spawnlist. Only way was to delete the mission.

If I instead first clicked the + to open up AAA spawnlist and then clicked the + for the Armor or Truck spawnlist could I see the vehicles there.

In addition: To see the spawnlist of vehicles did I also had to scroll it down. At first glance did the spawnlist look empty before I had rolled down the list.

I'm on an iMac (summer 2017) running OS X v10.13.6.
 

P.S. I made .bug reports ingame, but I forgot to mention my OS.

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axis armor and truck supply got massively reduced. is it because of that and other players before you took the units ??

or were the missions in fresh / rear town flags ?

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yeah.. you have to scroll up in order to see it.. Its something that's been pestering me for a while now.. Hoping a dev can take a look at it soon but may not arrive until after 1.36. (I am on a Mac also)

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14 hours ago, SCKING said:

yeah.. you have to scroll up in order to see it.. Its something that's been pestering me for a while now.. Hoping a dev can take a look at it soon but may not arrive until after 1.36. (I am on a Mac also)

Yeah, this is it! Thanks!

It still a bug. If I am lost imagine new players…

The spawnlist looks total blank. Nothing on the right side that indicate that you should scroll up to find the vehicles.

 

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its because of how long the infantry list is and where the box stays when you open the other branch. when you do that and your scrolled down, the infantry list closes automatically which then since you are scrolled down the list is above where you are at. Works fine if you close the infantry branch first then open the truck/armor branch.

But I started to look at it last night to see if I can fix it, but don’t have as much experience with it so takes me longer to figure it out than a dev would. I will continue tonight to see if I can figure it out without having to wait for a dev.

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