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1:36 cap timers and fb auto flips


sorella
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1st day of 1:36 observations: 

1. fb flips:  twice blew fbs from allied towns to axis towns under allied AOs  (aarschot leuven / haybes gedinne) : within 3 minutes fbs flipped back; in both instances fb/AO was between garrison supplied towns only // >  was guarding said fbs: no audio of trucks, ei or satchels, no damage % on .own, no visible damaged tent states before disappearing > felt/looked like a fb pop when a brigade is moved into a linked town  > intended, or bug or anomaly?

2. cap timers:  allied tagged as overpop but 2 axis cappers capped slower than 1 allied recapper  (luxembourg longwy)  > intended or bug or anomaly? 

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3 minutes ago, Merlin51 said:

can you list the towns the fb pair belonged to incase it is needed to check host logs?

1.  Haybes (allied) > Gedinne (axis) > around 00.00 CDT April 8

2.  Leuven (allied) > Tienen (axis) > prior to above time not sure exactly 

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Thanks for the report. Had another group having an issue with Tienen FB earlier in the day. Will try to see if we can replicate the issue so we can get the Dev team to fix it.

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We had it with Roo’s Kalmthot fb today blew it allied spawned in stood on inf spawn then flipped about 3 mins later. No brig movements were happening at this time. And no enemy were near as there were about 4 of us defending. Submitted .bug too

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Appears libbing town when owning a DO FB auto flips it back to the attacking side.

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100% when blowing an enemy fb while defending a town once the town is libbed it flips back to the enemy.

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8 minutes ago, jamieg said:

100% when blowing an enemy fb while defending a town once the town is libbed it flips back to the enemy.

the above noted fb flips were not on town lib they were: allied fb to an AO'd town blown axis > flip back to allied fb to AO within 30secs/3 minutes. 

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Thanks everyone.. If you get anymore detailed info it would be appreciated. We will be working on replicating the issue here so we can get Dev on it.

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It was pienis to Rotterdam port fb. Axis attack was on against Rotterdam, fb was axis. When the fb was blown the town was in a liberated state. After the fb had been blown to allied. Approx 3-5 mins later the axis captured I believe the City or a port something. Then once the allies re libbed the town the fb flipped back axis. I’m pretty sure with a quick bit of cooperation we could replicate this on the live server many times over.

we’re all grown ups and want the campaign live at the soonest so I’m sure both sides can test this thoroughly.

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3 hours ago, jamieg said:

 

we’re all grown ups and want the campaign live at the soonest so I’m sure both sides can test this thoroughly.

tried to replicate as axis at both gedinne > haybes fb (allied ao on gedinne) and pernis > south rotterdam fb (no ao either way) between 6am/6:30 am server time 10/4/19  > could not replicate no fb flip without charges/destruction. 

>also cool on the new climbable ladder fake ai towers at new fbs 
> can these towers be blown up? (4 he satchels didn't do it) 

> also AUTODESPAWN still SUX especially with 2nd tow accounts, especially especially when riding on trucks or being towed as atg (the rider/atg almost always despawns within 30seconds of continuous truck/hauler movement) 

Edited by sorella
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that’s a shame you couldn’t replicate it, was the town contested before you blew the fb’s? Cause I’m not a 100% sure wether Rotterdam was contested before we blew it? Just that on libbing the town after the fb was back on the defenders side it then flipped.

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I don’t have the ability to place AO’s on the training server if I could we could test it there.

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11 minutes ago, jamieg said:

that’s a shame you couldn’t replicate it, was the town contested before you blew the fb’s? Cause I’m not a 100% sure wether Rotterdam was contested before we blew it? Just that on libbing the town after the fb was back on the defenders side it then flipped.

just tried to replicate again: gedinne (axis) > haybes (allied)  // Allied AO on Haybes / Fb Allied  Town Contested / blew fb back axis (ie. flipped to Gedinne - Haybes)  >> guarded/watched new axis FB to Haybes for 30mins  approx 8 am server time : not replicated // and/but server blew up/went down about 8:25 server time

solutions:

1. delete all fbs
2. make all fbs indestructible
3. develop FB PPOs

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additional possible FB bug or weirdness: 

approx 11:30 am server time 10/04/19 (wednesday) 

1. Axis AO on Tiel with Axis FBs to Tiel from Zaltbommel and Druten
2. multiple cps capped by Axis
3. AB capped by Axis with 2 cps still allied (Zaltbommel + Gouda)
4. instantly on AB cap, the 2 Axis FBs (druten + zalt) disappeared but no Allied FBs popped (ie there were no FBs to or from Tiel on AB cap) 
5. Axis FMS from Zalt and Druten to Tiel did not disappear on the FB pop but were not able to be spawned at
6. on the FB POP; the axis spawn without a FB (Druten) and Axis Lith Spawn (no fb between the towns)  stayed active and spawnable as did 2 local FMS from Druten depot
7. upon the full town cap > no garrison appeared in Tiel and the Lith garrison disappeared

 

 

 

 

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25 minutes ago, choad said:

Sheeze ... that one is a doozy

its possible (or at least some of us online discussed) that the above Tiel Fb issues could be linked (somehow?) with the Tiel no white flag issue (which also occurred earlier/yesterday in the west Zees to a cutoff axis town)

I wasn't around to see how the Allied garrison got into Tiel in the first place (unless it had been part of an allied snake, later cut off)

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Sorella your finding the best bugs. It’s a shame we’re not seeing more posts in the forums.

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25 minutes ago, jamieg said:

Sorella your finding the best bugs. It’s a shame we’re not seeing more posts in the forums.

Well that's because I used to be in BTZ a long time ago and learned from you guyz.

Also spend most of my time in OT so, hmm, odd things tend to stand out if I could be so indelicate. 

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BTZ ????? Ahhh that world famous fb busting squad :) deaths from above S!

 

when you feel like coming back to the light  we’ll be waiting.

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another weird fb flip bug:  22:40 pm approx server time 11/04/2019

1.  bouzenville allied under axis ao /fb status: merzig>bouz fb axis  / bouzenville contested  (sab axis)
2. saarlouis axis under allied ao / fb status: bouz >saarlouis + creutzwald>saarlouis fbs both allied  // saarlouis contested (not ab)
3. set fb bust mission merzig bouz fb to bouz saarlouis fb > fms sets between the rather close creuz + bouz fbs to saalouis
4. > blow creutz saarlouis fb axis / cool
5. > blow bouzonville saarlouis fb axis / cool / fms disappears
6. > instantly on bouz>saar fb going axis + fms poof the creutz>saarlouis fb pops back allied (prior to this no charges or damage as we had been checking the previously blown fb) 

only other coincidental happenings > saarlouis was libbed between fb busts > bouzonville sab libbed seconds prior to the creutz fb pop back allied though can't see how these might be linked 

there you go. 




 

Edited by sorella
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