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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

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fateweaver
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So I was guarding Spawn in Werk, as a allied player, the game freezes for like 30secs, and BAMMM I am now axis player. I didn't log out and come back in. Just instantly german. But I could still see allied players on the map and could not capture the cp. When I tried to talk on side chat it came up with axis sign. Logged out and back in and had timer for allied log in. I did .report but not with all this info.

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It's ticketed for a fix. We thought we had it fixed in the alphas but it seems to have crept back in. (This is why we wanted open beta before committing to a live campaign).

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@fateweaverdo you happen to remember approximately how long you had been playing prior to that happening? And did you notice anything else that had been happening at the time (ie. town was captured at the same time?)

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Maybe 15 min-20 mins. I was just guarding spawn cp on the AO. I was mission leader of mission. My squad mate had just spawned in with other players. Axis was down to AB and city cp. The FMS to my north was being camped (wouldn't that be funny if camping FMS caused people to flip sides.) After switch to Axis side, I was not able to contact with any allied chat channel. I could still see allied movements. I then logged out after I seen axis symbol beside what I had typed. Not sure if others could see me. After I logged back in allied, Sgthenning said that people experience this in the over night (TZ3 I think he meant.)

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Damn i missed that, I would've shot all my squaddies in the CP.

starting with Rans of course.

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