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MS work around resupply


jamieg
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*** Delems, we're both HC and Axis, but you exploited the game as simple as that.

If call RTBing my unit an exploit, so be it, that is your opinion.

Do you not understand, or see, or comprehend.... every unit that is brought to a defense (or attack) via backline town and MS - ALWAYS RTBs and resupplies the flag now if you warp to town?  It has nothing to do with me, or something I've discovered;  EVERY unit does it, EVERY time.  Both sides, ALWAYS.

Edited by delems
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9 minutes ago, delems said:

*** Delems, we're both HC and Axis, but you exploited the game as simple as that.

If call RTBing my unit an exploit, so be it, that is your opinion.

Do you not understand, or see, or comprehend.... every unit that is brought to a defense (or attack) via backline town and MS - ALWAYS RTBs and resupplies the flag now if you warp to town?  It has nothing to do with me, or something I've discovered;  EVERY unit it does it, EVERY time.  Both sides, ALWAYS.

No, actually with ToEs the unit bounced back to it's original brigade, only if the mission was set to resupply AND from the HQ TO another town WITH the target brigade was supply saved to another unit.

 

With TBS the idea certainly is to act that way from any two linking towns, but I don't think they intended the warp thing.

 

<Shrug> I'd say code for no resupply UNLESS the mission is RESUPPLY, and if RESUPPLY type mission check for FMS spawned, if FMS spawned supply goes back to origin town.

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*** No, actually with ToEs the unit bounced back to it's original brigade, only if the mission was set to resupply AND from the HQ TO another town WITH the target brigade was supply saved to another unit.

 

I'm talking about today and the current system.

Every player in game today, is 'exploiting', every time they warp to a town from a back line town MS and later RTB.

It's the way the system works now.

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3 minutes ago, delems said:

*** No, actually with ToEs the unit bounced back to it's original brigade, only if the mission was set to resupply AND from the HQ TO another town WITH the target brigade was supply saved to another unit.

 

I'm talking about today and the current system.

Every player in game today, is 'exploiting', every time they warp to a town from a back line town MS and later RTB.

It's the way the system works now.

I agree that it is, and it's on CRS to deal with the unintended consequences and why I'm not piling on you for using it.

 

But I also agree that it's going to do bad things to the game on multiple levels, especially for diligent players pouring on the supply taps.

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*** But I also agree that it's going to do bad things to the game on multiple levels, especially for diligent players pouring on the supply taps.

Well, I fundamentally disagree with you here.

The current 1.36 system, even with resupply quirk as some may call it - is way way better than JWBS.

imo, it is 1000% better to have players driving in MS from other towns, having to RTB to try and manually resupply a town (if that is their intent) than to have 1 HC officer move 1 flag and 2 min later 500 troops and tanks appear.

 

Players have to do the work, not some HC officer, it is interdictable, it requires constant player interaction to occur, and takes hours for meaningful supply to be moved.  Not only that, the town behind is then weak; there are consequences.

And note something here..... and this is a key key point.... players, not HC (who may not be on) now can control flow of supply IF they choose, they are not dependent on HC for supply.

Edited by delems
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On a theoretical basis, yes.

I just looked at map; there are 4 towns that can't be supplied by another allied town, 3 of them are backline - hence don't even matter.

All four of them are british towns plopped into the middle of french and USA regions. (this seems HC error, not game mechanic)

 

On a full utilization basis, yes.

If all axis were dedicated and ran supply, and same for all allied, clearly there would be an advantage to axis at some point.

But, even this has to be looked at closely...  if both sides emptied every backline town to supply front line... wouldn't it essentially be the same and equal?
Yes, it would.....

UNLESS, axis moved those backline units in a particular way to stock a town at the nation divide of allies, the exact point where they didn't have 2 backline towns of the same nationality.  And even then, while axis may have an advantage at that town, a couple towns over the allies might have the advantage (because axis chose to divert supply to the divide), so, it might still end up equal over all.

 

On a practical basis, no.

Guessing very few people care to run supply, of the few that care, few do.

In actual game play, either side can, at anytime, run a backline MS and pick up a few needed units.

Do they do the work?  Idk.

I (and squad) with full knowledge and awareness and motivation, have run 31 infantry in 4 days - don't think that has had any outcome bearing on the map at all.

 

So, at some level the mechanic gives axis an edge.  Do I think that mechanic at this time has made any difference in map?  Not at all.
Do I think it will in the near future?  Not at all.

Edited by delems
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6 hours ago, delems said:

*** But I also agree that it's going to do bad things to the game on multiple levels, especially for diligent players pouring on the supply taps.

Well, I fundamentally disagree with you here.

The current 1.36 system, even with resupply quirk as some may call it - is way way better than JWBS.

imo, it is 1000% better to have players driving in MS from other towns, having to RTB to try and manually resupply a town (if that is their intent) than to have 1 HC officer move 1 flag and 2 min later 500 troops and tanks appear.

 

Players have to do the work, not some HC officer, it is interdictable, it requires constant player interaction to occur, and takes hours for meaningful supply to be moved.  Not only that, the town behind is then weak; there are consequences.

And note something here..... and this is a key key point.... players, not HC (who may not be on) now can control flow of supply IF they choose, they are not dependent on HC for supply.

I will agree with the statement that this puts supply movement in the player's hands, although they could have done it in ToEs the variable distances a particular HQ was to it's daughter brigades made it a more daunting proposition.  It will be easier for players to do the moving to and from the closest towns.

Sidenote, IMO both HCs failed to use the brigade overstock mechanic to it's full extent, and I'm guessing will continue to fail to do so.

And I am for the tanks and vehicles driving down the road, I certainly spent many an hour setting up ambushes and had some great minibattles with other people out there in the weeds between towns.  Interdiction was an undeniable loss with ToEs, and I hope it is a thing again.

 

One thing that's different with this pouring infantry through a warp corridor is the supply regimen is much more likely to be attrited since we don't have the 'too many brigades with too much supply' thing going on anymore.

And JWBS allowed an underpop crew to move up supply lists without pulling critical people off and putting them on this supply warp thing.

So with this as a mechanic, overpop again can readily set aside just a few people and reliably move MGs/other premium inf to utterly defeat attempts by underpop to attack and defend, because the underpop won't have people to spend on this activity.

And there are other effects, most notably how fast an entire front can get drained doing this, particularly the current ratio of MGs but it could easily be engineers or RPATs or whatever.

 

So there is more going on then just 'empowering player supply warp' going on here, especially with all the supposed desirables TBS is supposed to bring, including interdiction and 'real' attrition.

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Just has a 9 hr flight to ponder this and find Delems still got his JCB  Digging a hole for himself.

 

if you run a dfms and despawn it’s the same. Utter BS !!! You spawn and despawn it becomes a rescue back to the original garrison. To do what you requires you Deliberately Exploiting/cheating wake up smell the daisies!!!!!

 

not seen any other Axis HC jump to defend you now ????

 

lets get the two CinCs on and see what they say.

 

your GHC and you have deliberately cheated . Your worse than a politician with avoiding the unanswerable questions.

 

1. You drove an FMS used a squaddie to do your dirty work 50 times to avoid your tag being spotted 24hrs after been called out in game and on the forums?

 

yes or no?

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2nd question your avoiding. XOOM said that supply wasn’t to be transferred via FMS??

 

do you think that by spawning in from an fms and despawning in a way so it is entering the towns garrison is contradicting what was stated by the president of CRS??

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9 hours ago, delems said:

*** Delems, we're both HC and Axis, but you exploited the game as simple as that.

If call RTBing my unit an exploit, so be it, that is your opinion.

Do you not understand, or see, or comprehend.... every unit that is brought to a defense (or attack) via backline town and MS - ALWAYS RTBs and resupplies the flag now if you warp to town?  It has nothing to do with me, or something I've discovered;  EVERY unit does it, EVERY time.  Both sides, ALWAYS.

I’m pretty sure this is incorrect, rtb to garrison or cp and not carry on with the Warp exploit results in the unit returning to the original garrison it came from.

 

otherwise it would go against what was stated by XOOM and all the other Rats??

 

Edited by jamieg
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*** I’m pretty sure this is incorrect

It is not incorrect. It is absolutely correct.

You do not understand, or see, or comprehend....

It's the way the system works now.... has nothing to do with me or an exploit. (I will agree, it might not be what they intended - but it is as is)

 

What you are showing, is that you have rarely drove backline MSs into towns and defended before, for if you had, you would know exactly what is going on, why it is happening, and why it is not an exploit.

Edited by delems
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So your saying u drive an ms from a backline town to a frontline town set up an MS spawn in a rifle smg or 50 of whatever you want you rtb to the army base or cp and do not then cancel your ms to respawn , (to start the warp exploit) exit mission and the supply goes to the garrison your now in???

if 

driven many a defence ms 

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Let me try a different explanation.

For nearly the last 10 years, I have done this - I have driven backline MSs to support a defense.
I have probably done it a 1000 times.

 

Today, I am doing nothing different than what I have done for the last 10 years.  I am doing exactly the same thing I've done a 1000 times before.

BUT, the system has changed.... read that again.... the SYSTEM changed.

Now, when I do exactly what I 've done 1000s of times before over the last decade - the SYSTEM marks my RTB as a resupply.

Does that make sense?

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I give in this was a bug report trying to tell you what your doing is wrong, clearly isn’t working since you cannot accept your using an exploit and by passing the rules that have been put in place by the rats. for the last time.

if you spawn from a backline town via an ms as infantry and RTB WITHOUT USING THE EXPLOIT it will go back into the original garrison it came from after 15 mins.

if you use the warp exploit it goes straight into the garrison you have just RTB’d into.

the RATS have stated they won’t be able to fix it before the next campaign.

Therefore if GHC are happy for you to continue exploiting the game then continue Delems. 

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7 minutes ago, delems said:

 

 

Today, I am doing nothing different than what I have done for the last 10 years.  I am doing exactly the same thing I've done a 1000 times before.

 

no Delems you are not doing the exact same as you have done for 10 years, you are using an exploit by warping in rtbing to a cp respawn as a warp and then rtb’ing

 

 

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Glad you have resorted to name calling.

please read the below link

https://www.wwiionline.com/game-news/development-notes/16613-1-36-briefing-manual

 

then please scroll down to the section that states resupplying infantry to a garrison with mobile spawn (its been put in capitals so you can’t miss it)

 

now get one HC member either side allied or axis to say that you are not exploiting the game.

 

Edited by jamieg
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“The only way to resupply is by driving”

 

maybe XOOM can clear this up for you he wrote the manual.

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