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Supply list seems borked.


delems
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Please explain these brit numbers compared to axis:

SMGs, 56 to 34.

Sappers 10 to 8.

Tanks 65 to 47.

This is an unfair advantage to one side.

 

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French are not so well served... and have had little or no new gear, but it does seem Brit biased. Could be down to the values model that reckoned the Matty was the same "cost" as an HT or PZ IIc?

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3 hours ago, ian77 said:

French are not so well served... and have had little or no new gear, but it does seem Brit biased. Could be down to the values model that reckoned the Matty was the same "cost" as an HT or PZ IIc?

Of course it is, coupled with some really strange ideas about the tension between inf/fms/defense spawning/tanks/guns.  Or worse, unappreciated relationships or historical doctrine semi-applied with missing unmodeled components and unexamined art building the lists.

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3 hours ago, ian77 said:

French are not so well served... and have had little or no new gear, but it does seem Brit biased. Could be down to the values model that reckoned the Matty was the same "cost" as an HT or PZ IIc?

We got 2 extra Mas 40 rifles. 

That brit armor count does have two variations of Vickers in it, and a fairly high count of Cruisers which can be killed by 232's and PzII's. The brit list also includes Close Support tanks which the Axis and ArFr do not have.  It does bug me that they get the Stuart instead of the ArFr. The French could really use something other than the Panhard with actual Situational Awareness. 

We're also overlooking that the game has always been about asymmetric balance. In ages past, the Stuka killed off a LOT of armor, but now we rarely see more than a couple at a time. 

Edited by Randazzo
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6 hours ago, ian77 said:

French are not so well served... and have had little or no new gear, but it does seem Brit biased. Could be down to the values model that reckoned the Matty was the same "cost" as an HT or PZ IIc?

real world matties were  expeinsive to make for the allies/ they were in fact teh  tigerII of the eialry war in production cost vs other units. I realy  Hope that is case in this game as well, as the Tiger Axis get is  ever expensive to get in list.

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4 hours ago, drkmouse said:

real world matties were  expeinsive to make for the allies/ they were in fact teh  tigerII of the eialry war in production cost vs other units. I realy  Hope that is case in this game as well, as the Tiger Axis get is  ever expensive to get in list.

According to the UK Govt 's own post war secret review (subsequently declassified and released in to the public domain) the Matty was the most expensive tank the UK produced, I produced the figures and reference back in the "Hardest Campaign Ever" equipment threads, but cannot be bothered to dig it out again. CRS have their own figures that they think every game company in the world are desperate to obtain. If it borks their games the way it forced so many of our vets to unsub, I really cant see them being the victims of  Industrial Espionage! 

 

S! Ian 

Edited by ian77
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35 minutes ago, ian77 said:

According to the UK Govt 's own post war secret review (subsequently declassified and released in to the public domain) the Matty was the most expensive tank the UK produced, I produced the figures and reference back in the "Hardest Campaign Ever" equipment threads, but cannot be bothered to dig it out again. CRS have their own figures that they think every game company in the world are desperate to obtain. If it borks their games the way it forced so many of our vets to unsub, I really cant see them being the victims of  Industrial Espionage! 

 

S! Ian 

there is  inof sight on  matties somewere on lone givnig the  $ cost and  resousre cost of all british equip   wish i had  saved the link

 

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No response yet ?

Been days since this severe imbalance has been pointed out. ( .bug reports, forum posts  )

How come errors against axis take days or weeks to fix, while allies get game patches within 2 days to fix their errors?
 

Are you really just trying to drive axis players away?  I can't believe that you are?

 

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  • CORNERED RAT

The numbers have not changed from the past few campaigns with 1.36  .....  How is it now a issue ??  

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22 hours ago, delems said:

Please explain these brit numbers compared to axis:

SMGs, 56 to 34.

Sappers 10 to 8.

Tanks 65 to 47.

This is an unfair advantage to one side.

 

Are you counting all the SMG.s ?   Italians ? DLC's ? 

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Well,

brits get 56 SMGs, axis 34...   that doesn't seem to be an issue? ( if it isn't an issue, give axis 56 SMGs and brit and french only 34...........)
brits get 10 sappers, axis 8.... that not an issue??

brits get 65 tanks, axis 47... that not an issue?
 

You've already lost 1 sub who posted earlier.  Garrison numbers are very bad and very unfair.

I won't leave, but tbh, about to go brit :(, this is ridiculous at best.

 

Edited by delems
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  • CORNERED RAT

Also make sure you are comparing  Garrisons to garrisons and Movable Brigades to movable brigades  

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You don't count reserve or DLC, can't even spawn them.

Besides, reserve numbers should be same in every nation.

As should DLC, should be the same in every nation.

I'm looking at garrisons.

Of course, I'm counting italians and mp34.

brits having 56 and french 38 to axis 34 is just completely wrong.

 

Edited by delems
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Not a lot of allies posting here... guess it don't matter as long as advantage you?

Wonder how many of you would be posting if we gave german garrisons 56 SMGs and allied 34?

Hmm, prolly should do that next map, let's see.

 

Edited by delems
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38 minutes ago, delems said:

Not a lot of allies posting here... guess it don't matter as long as advantage you?

Wonder how many of you would be posting if we gave german garrisons 56 SMGs and allied 34?

Hmm, prolly should do that next map, let's see.

 

To be honest I wasn't paying attention to it because if something is screwed up, OHM can be counted on to fix it.

In this case, though, there is nothing to fix.  Garrison to garrison to garrison, the Brits and Germans have equal amounts of SMGs, and the French have 2 less than either the Brits or axis.  I'm thinking you might have been looking at an already-partially-depleted german garrison?  I dunno.

For the record, it would matter that the game was broken, regardless of who was gaining the advantage.  I certainly do not wish to give the axis side anything resembling a valid excuse for the current state of the campaign.

S!

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*** Garrison to garrison to garrison, the Brits and Germans have equal amounts of SMGs

lol, either you can't count or 56 = 34.

Which is it ?

And for the record, we've lost one sub already and I've all but stopped playing.

You can't see 10 brit sappers and 8 german?

You can't see 41+15 = 56...  and 22+8+4 = 34?

And I won't even get into LMG #s or tanks, I'll let that slide.

 

Edited by delems
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I asked Ohm to take a look at the garrisons, and he sent me the 100% numbers, so any counting deficiency I may end up acquiring does not apply here. ;)  I am not sure how you are getting the numbers you are getting, but the numbers OHM showed me are what goes into each town.

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Guess I'm just stupid then.

My math major means nothing, I can't count.

FYI, I just checked the numbers again, 56 to 34.

How can you all be so blind?  There is a website that SHOWS the numbers, go count them!
 

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27 minutes ago, Augetout said:

I asked Ohm to take a look at the garrisons, and he sent me the 100% numbers, so any counting deficiency I may end up acquiring does not apply here. ;)  I am not sure how you are getting the numbers you are getting, but the numbers OHM showed me are what goes into each town.

People started talking about this in the thread I made asking what the spawn lists looked like and were using this link:

http://www.campaigncharts.com/

I have no idea how accurate this is.

Right now, Tier 2, the above link gives for SMG:

UK 56 (12) (parenthesis is the DLC/reserve)

Ger 34 (12)

(I did not count NCOs, BTW)

Edited by tater
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In the interest of full disclosure, I am not a math major.  Having said that, I just spawned in-game, as a german, then French, then Brit, and in each case went to a backline town, and joined the army garrison.

The numbers I saw are as follows:

Germans 33 smgs, plus 12 Italian SMGs, plus 12 Reserve SMGs, plus 12 NCO (who carry SMGs), plus 6 mp34, plus 6 reserve mp34, plus 6 reserve mp40.  All totaled:  87.   Take out ALL DLC and NCO, and the total is:  55 (or 61, as I plum forget if the MP34s should count).

For the French:  38 SMGs plus 8 reserve plus 8 NCO, totaling:  54.  Take out the reserve and NCO and the total is then 38.

For the Brits:  41 SMGs, plus 15 Stens, plus 8 NCO plus 4 reserve for a total of 67.  Take out the reserve and NCO and the total is 55.

So, the worst-case I see is germans with 55, French with 38, and the Brits with 55.

I did this to check and see if there is a difference between what is coded (what I asked OHM for earlier) and what is making it in-game.  There is no difference that I can see, and there have been no changes to the SMGs spawn list for the past 3 campaigns.  Nothing is broken, and I'm just not seeing hwo you are getting the numbers you are getting.  I've looked at the code, and I've looked at clean garrisons in-game.  Neither show what you are seeing.

S!

 

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4 minutes ago, tater said:

People started talking about this in the thread I made asking what the spawn lists looked like and were using this link:

http://www.campaigncharts.com/

I have no idea how accurate this is.

Right now, Tier 2, the above link gives for SMG:

UK 56 (12) (parenthesis is the DLC/reserve)

Ger 34 (12)

That is not accurate, simply put.  I was JUST in-game looking at a german garrison, and I have posted the spawn numbers above.  

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Finally, someone can count and read.

Good job tat.   YOU finally have shown some sense in here.

 

aug, need to look at fair comparison;  1 AB town vrs 1 AB town.

PS  I was also just in game, and tat is 100% correct.

 

Edited by delems
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