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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

v1.37.3 GAME MANUAL (work in progress) - Updated 06 July 2023


ZEBBEEE
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That is a lot of information!

But, looks good at first glance.

Shows just how detailed and complex the game is - which results in more fun imo :)

 

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  • 5 months later...

Players need to be able to click a link to get to this.  Don't think you can launch a browser from in the game, but I think you CAN from the login window.  Assuming I'm right, I would get this in pronto, and lead with a section on how to get to Discord voice comms, even if it's a link to forums with the invite.

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This is great, you put a lot of work into it. I would suggest having the UI - Joining the game section first though.  That is what people need first and you did a very good job on that section. S!

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  • 1 month later...
  • ZEBBEEE changed the title to v1.37.3 GAME MANUAL (work in progress) - Updated 06 July 2023
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Big update for the steam release!

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  • 2 years later...
xalonmjg

Hey Zeb. I can design the manual for you, following your layout. Make it look nice and clean with a themed design to fit ww2. I think we spoke a while back when I was going to do commercials but with running a design agency, I get quite busy lol. I have some time coming up and I've been reading through the manual to get back on track and play more. Let's talk in the near future. I'll put together a dozen or so pages and then we can discuss. Could be a big win for all of us to have something that is engaging as well as effective.  Hmu anytime.

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  • 5 months later...
On 4/16/2026 at 4:53 AM, xalonmjg said:

Hey Zeb. I can design the manual for you, following your happymod layout. Make it look nice and clean with a themed design to fit ww2. I think we spoke a while back when I was going to do commercials but with running a design agency, I get quite busy lol. I have some time coming up and I've been reading through the manual to get back on track and play more. Let's talk in the near future. I'll put together a dozen or so pages and then we can discuss. Could be a big win for all of us to have something that is engaging as well as effective.  Hmu anytime.

did that themed design overhaul ever happen?

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