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Capping a spawn cp in enemy town mission bug


kazee
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the bug is when capping your spawn cp in an enemy town and you create a mission in your spawn to defend it, the mission target is your town of origin not the town you are attacking, but the mission target should be the town you are attacking as default mission target not your town origin

this creates a major comms issue since your comms will not be heard by others attacking the same town from a friendly fms or when driving into enemy town from fb since those guys will have the enemy town selected as target

Gembloux today...when i went to create a mission at our spawn (namur/gemb cp) in the enemy town (Gemb) the mission target was default as Namur where it should be Gemb

 

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32 minutes ago, ian77 said:

Just click on the town the spawn is in and select it as destination when setting mission.

Correct, however the default should be town you are attacking not your origin town....at least it used to be that way (default) so figured it was a bug ?

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11 minutes ago, matamor said:

Capping a spawn is something. Asking for people to spawn from it once it's capped, it's another game.

haha that's very true 

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40 minutes ago, matamor said:

Capping a spawn is something. Asking for people to spawn from it once it's capped, it's another game.

Because most of the time it's a few infantry capping the spawn, not supported by armor or even ATGs, which means you get camped pretty quickly. 

That, and the people we have playing are a shadow of the old playerbase, skill and game smarts-wise,  lol. 

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2 hours ago, Mosizlak said:

Because most of the time it's a few infantry capping the spawn, not supported by armor or even ATGs, which means you get camped pretty quickly. 

That, and the people we have playing are a shadow of the old playerbase, skill and game smarts-wise,  lol. 

Both sides, mostly during US prime are willing to spawn from there, camped or not. Not much armors to spawn this tier0 so far so it's kind of fun.

During TZ1-TZ2, it's almost a cricket land. Seen people spawning 2km out of the FMS denying request to spawn from spawnable so I do give up playing hero alone against horde of turtles.

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3 hours ago, kazee said:

Correct, however the default should be town you are attacking not your origin town....at least it used to be that way (default) so figured it was a bug ?

I dont remember the system having defaults before.... you always used to choose origin and target

 

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