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Aves AI is unkillable.


delems
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The AI in Aves is not destroyable - making the town impossible to capture for axis.

Need to fix it or make town neutral.

 

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I also did a .bug for this and mentioned it in side channel. I lost 2 shreks, 2 grenadiers and one engineer trying to take it down.  Comments back to me on side channel were that it's been reported and been like that for a long time but it still hasn't been fixed. I hope it does get fixed because it covers the 1st and 2nd floors of our spawnable depot so casualties are high.

Dandare9

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1 hour ago, dandare9 said:

I also did a .bug for this and mentioned it in side channel. I lost 2 shreks, 2 grenadiers and one engineer trying to take it down.  Comments back to me on side channel were that it's been reported and been like that for a long time but it still hasn't been fixed. I hope it does get fixed because it covers the 1st and 2nd floors of our spawnable depot so casualties are high.

Dandare9

How dare ai camp your spawn when i can do such a better job?

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Looking into it. On our test server the ai in that town dies to grenades. Tested with the town allied and axis.

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Avesnese is axis and backlined, so how is it that this is still a issue? 

 

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? can't believe you would ask that question.

But, to answer it, because it is going to be an issue if allies push back E, or next map if axis pushes W again.

Not only that, a bug is a bug, it should be fixed.

 

Edited by delems
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