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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Community Report (aka Talkin' with Tex) - 09/28/21


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TEX64

 Talkin' with Tex

It has been a week of significant momentum changes; such swings beckon the memory of Edgar Allan Poe's, "The Pit and the Pendulum".  Will the narrator/gamer be saved?  Get in game, join the fight and become a virtual hero!! cool

Evolution and Response

Our game is continuously evolving in development and within it the player base itself.  It is the one constant in our game; always moving, at times, not as quickly as we would ALL like but the distance we have traveled these past few years is significant.  Due to each of us having such extreme passion for the game, it can feel emotionally that it is never quick enough so it is helpful to take a moment to recognize just how much success has been attained and how far we have come.  Those significant milestones are not the focus of this week's Community Report; the Evolution and Response is this week's topic. 

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View the full article on battlegroundeurope.com

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