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Springfield 1 shot 251 dead.


delems
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Bolt rifle was behind 251, not directly, maybe 10m?

Heard one shot/bang - everything dead in HT.

Unless maybe placed HE charge?

But still, how that kill driver and gunner?

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Well if that is true that 1 rifle takes out a 251, then I have to ask how m3 HT survives multi 75mm hits to the front and is still able to set a FMS 

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You can’t  just say rifle takes out a 251, as mentioned above the rifle has to have elevation for a clean shot on the driver/gunner it cant penetrate any of the armour.

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  • 1 month later...

I stand corrected on my last statement. The M1 Garand and the Sprinfield can penetrate others cannot. After testing- the Driver can be taken out from the side and if the gunner is hunkered down (not on the gun) you can get a shot through the rear door. This has to be up close and personal.

Edit: to be clear this shot is point blank on a non moving vehicle at a 90° degree angle or it wont penetrate.

Edited by Eddie05
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1. Armor should work the way it should based on the physics, however that works out, if this is a mistake, fix it.

2. Can you throw a grenade INTO a HT (or any open-topped vehicle)? Pretty sure the answer is no. Fix THAT at the same time.

3. I think that the inability of plain ole infantry to stop MSP placement is a serious problem and also needs fixing.

 

Regarding 2, if an MSP is a force concentration of the enemy, at one level I don;t think a single rifleman should disrupt an attack. The problem of course is that said attack, even with a slow HT drives faster than infantry, and virtually always has some of the attack coming from every direction. As a result "first responders" to EWS/AO, or even a hunch that a town MIGHT be the next AO, have to move out from town to try and stop the MSPs from deploying too close to town (and to ideally lock off the rear areas so that the attack has to come from fewer directions). Except of course they can't unless they are armor vs armored vehicles. My own fix would be that within X km of their spawn point (usually a FB), the HTs should deploy a normal FMS, and if the rifle damage is wrong, 100% fix that. Past X km, the HT (trucks as well, honestly, but at least they can be killed easily) only deploys a MSP that contains a single truckload of inf. Now being harder to kill is awesome, they drive up, and let the truckload of inf out as it should be.

PS—slow trucks off road to at most inf sprinting speed.

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