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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Revitalization of the Strategic Component


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Cornered Rats

Matt "Xoom" CallahanSince the beginning, WWII Online has had two game layers that work in tandem with each other, 1) The first-person shooter side of things, 2) the Strategic Layer: capturing facilities, towns, RDP/supply, and eventually moveable units. We're going to talk about how Playnet/CRS is going to get back to building the Strategic component back up, and how we've restructured the High Command and are actively rebuilding it to meet those goals. Finally, we want to shed light on the significance behind squad development and how we are now making the intentional effort to associate squads with brigades/divisions to enable top-down and bottom-up teamwork and cohesion to enhance the entire gaming experience for all. This is an important read, please dig into this and share it with your squad.

View the full article on battlegroundeurope.com

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Copying my content from the article in case easier to answer here:

Sorry, I still don't understand what you're doing. What is the effect of associating squads with divisions? Are only people in those squads able to move them or issue attack orders? What is the effect of linking divisions to timezones? Why are HC associated with divisions, does it make a difference to what they can do? Will all Lt Col ranks still be able to move flags or is that reverting to HC only? Do proximity AOs remain or are they being removed?

Basically, I can read this as "no change, we're just adding more flags" or "we're significantly changing who can use HC functions and when they can use them".

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How come we are putting more supply in flags?
They already have a lot more supply than a garrison.

Especially if adding 1 more division.

Edited by delems
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