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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

What are some simple things us noobs can help the game with?


baluga
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For example, rewriting vehicle descriptions. 

or if the game uses SQL, writing queries.

 

Is there anything surface level like that?

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  • 3 weeks later...
laims1212
On 2/6/2026 at 11:11 AM, baluga said:

For example, rewriting vehicle descriptions. 

or if the game uses SQL, writing queries.

 

Is there anything surface level like that?

Yes,

there are several surface-level tasks that are simple yet valuable, especially in gaming or tech-related projects. For example, rewriting vehicle or character descriptions in a more engaging way, simplifying patch notes for casual readers, or creating short guides for beginners are all easy content-based tasks. You can also format feature lists into clean tables, write FAQs from existing material, or summarize long updates into short paragraphs. On the technical side, basic SQL tasks like writing simple SELECT queries, applying filters with WHERE clauses, or sorting results with ORDER BY are also considered entry-level but useful contributions.

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