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Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

TESTING AND BUG REPORTING

Repository for reports from pre-release testing and live game bugs.


7438 topics in this forum

  1. Mobile Spawn Timer?

    • 1 reply
    • 538 views
    • 0 replies
    • 500 views
    • 38 replies
    • 3.7k views
    • 2 replies
    • 657 views
  2. CPs keep showing allied - when not.

    • 23 replies
    • 1.5k views
    • 3 replies
    • 643 views
  3. Antwerp South ABs

    • 3 replies
    • 636 views
  4. Starter account...

    • 12 replies
    • 1.1k views
  5. MS work around resupply 1 2 3 4

    • 92 replies
    • 7k views
  6. axis 2 AB towns short rifles.

    • 10 replies
    • 909 views
  7. Side switch

    • 8 replies
    • 1k views
  8. Unable to fallback.

    • 4 replies
    • 794 views
  9. Horrible FB > Spawnable BUG

    • 6 replies
    • 786 views
  10. Missing Army garrisons in England

    • 2 replies
    • 574 views
    • 1 reply
    • 560 views
  11. DD spawns Rotterdam N and S

    • 6 replies
    • 764 views
    • 3 replies
    • 557 views
    • 6 replies
    • 944 views
  12. Endless AOs > the FB Flip Issue

    • 3 replies
    • 731 views
  13. Italy rifle no PPOs.

    • 2 replies
    • 602 views
  14. more fb autoflips and wierdness

    • 3 replies
    • 618 views
  15. Attack Objective Messages

    • 0 replies
    • 521 views
  16. ?persona.serverselected?

    • 3 replies
    • 763 views
  17. Resupply/overstock

    • 15 replies
    • 1.3k views
  18. 1:36 cap timers and fb auto flips

    • 22 replies
    • 1.5k views
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