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New CTD 1.30.1 MacOS


petzl
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Seemed to occur at very moment that i mouse-overed a friendly mark--

the 10char playername bug. still.

==========================================================

Host Name: Athena-9000

Date/Time: 2009-05-31 23:38:52.952 -0400

OS Version: 10.4.11 (Build 8S2167)

Report Version: 4

Command: World War ][ Online

Parent: WindowServer [56]

Version: 1.30.1 (release) (???)

PID: 607

Thread: 0

Exception: EXC_BAD_ACCESS (0x0001)

Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000

Thread 0 Crashed:

0 com.playnet.ww2ol 0x002eb627 FTLibrary::GetLibrary() const + 1077

1 com.playnet.ww2ol 0x002ef705 float FTFontImpl::AdvanceI(wchar_t const*, int, FTPoint) + 179

2 com.playnet.ww2ol 0x002ee29b FTPoint::Yf() const + 5065

3 com.playnet.ww2ol 0x002ed4f4 FTPoint::Yf() const + 1570

4 com.playnet.ww2ol 0x003a27a1 ScriptFilter::~ScriptFilter [in-charge]() + 3787

5 com.playnet.ww2ol 0x003b9ae5 phui::TextContainer::TextContainer[not-in-charge]() + 5555

6 com.playnet.ww2ol 0x003b9cf8 phui::TextContainer::TextContainer[not-in-charge]() + 6086

7 com.playnet.ww2ol 0x003cb832 phui::Panel::MinSize(float*, float*) + 5396

8 com.playnet.ww2ol 0x003cba6e phui::Panel::MinSize(float*, float*) + 5968

9 com.playnet.ww2ol 0x003c63eb std::map, std::allocator >, phui::ref_ptr, std::less, std::allocator > >, std::allocator, std::allocator > const, phui::ref_ptr > > >::operator[](std::basic_string, std::allocator > const&) + 4127

10 com.playnet.ww2ol 0x003c3f6d std::map, std::allocator >, memio, std::less, std::allocator > >, std::allocator, std::allocator > const, memio> > >::operator[](std::basic_string, std::allocator > const&) + 13105

11 com.playnet.ww2ol 0x001b5cc4 std::vector >, std::allocator > > >::resize(unsigned long, std::vector > const&) + 12470

12 com.playnet.ww2ol 0x003c1989 std::map, std::allocator >, memio, std::less, std::allocator > >, std::allocator, std::allocator > const, memio> > >::operator[](std::basic_string, std::allocator > const&) + 3405

13 com.playnet.ww2ol 0x001b2d69 std::vector >, std::allocator > > >::resize(unsigned long, std::vector > const&) + 347

14 com.playnet.ww2ol 0x003ad5c2 _gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::find<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, phui::MessageFilter*>(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, phui::MessageFilter* const&) + 458

15 com.playnet.ww2ol 0x003ad6ea _gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::find<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, phui::MessageFilter*>(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, phui::MessageFilter* const&) + 754

16 com.playnet.ww2ol 0x001a7718 std::map, std::less, std::allocator > > >::operator[](unsigned const&) + 17242

17 com.playnet.ww2ol 0x00066a8b MATERIALPROP::MATERIALPROP[not-in-charge]() + 7835

18 com.playnet.ww2ol 0x00066ac7 MATERIALPROP::MATERIALPROP[not-in-charge]() + 7895

19 com.playnet.ww2ol 0x002da72e std::vector >::resize(unsigned long) + 36752

20 com.playnet.ww2ol 0x002da81e std::vector >::resize(unsigned long) + 36992

21 com.playnet.ww2ol 0x00208a29 std::vector >::push_back(void (*)(weapWeapon*) const&) + 543

22 com.playnet.ww2ol 0x002d3bc7 std::vector >::resize(unsigned long) + 9257

23 com.apple.Foundation 0x92842cca __NSFireTimer + 199

24 com.apple.CoreFoundation 0x9082d756 CFRunLoopRunSpecific + 3341

25 com.apple.CoreFoundation 0x9082ca42 CFRunLoopRunInMode + 61

26 com.apple.HIToolbox 0x92e01878 RunCurrentEventLoopInMode + 285

27 com.apple.HIToolbox 0x92e00f82 ReceiveNextEventCommon + 385

28 com.apple.HIToolbox 0x92e00dd9 BlockUntilNextEventMatchingListInMode + 81

29 com.apple.AppKit 0x93286f45 _DPSNextEvent + 572

30 com.apple.AppKit 0x93286b37 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 137

31 com.apple.AppKit 0x932808c4 -[NSApplication run] + 512

32 com.apple.AppKit 0x93274820 NSApplicationMain + 573

33 com.playnet.ww2ol 0x00002b32 0x1000 + 6962

34 com.playnet.ww2ol 0x00002a59 0x1000 + 6745

====================================================

And this bug is also still alive and well:

Host Name: Athena-9000

Date/Time: 2009-05-31 23:08:05.600 -0400

OS Version: 10.4.11 (Build 8S2167)

Report Version: 4

Command: World War ][ Online

Parent: WindowServer [56]

Version: 1.30.1 (release) (???)

PID: 602

Thread: 0

Exception: EXC_BAD_ACCESS (0x0001)

Codes: KERN_INVALID_ADDRESS (0x0001) at 0xff7e98f4

Thread 0 Crashed:

0 com.playnet.ww2ol 0x00286cd0 EFFECT::EFFECT[not-in-charge]() + 680

1 com.playnet.ww2ol 0x00289d81 void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, Particle*, int (*)(Particle*, Particle*)>(__gnu_cxx::__normal_iterator > >, Particle*, int (*)(Particle*, Particle*)) + 43

2 com.playnet.ww2ol 0x00289dc1 void std::__unguarded_insertion_sort<__gnu_cxx::__normal_iterator > >, int (*)(Particle*, Particle*)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, int (*)(Particle*, Particle*)) + 47

3 com.playnet.ww2ol 0x0028b50e void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, int (*)(Particle*, Particle*)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, int (*)(Particle*, Particle*)) + 80

4 com.playnet.ww2ol 0x0028b59d void std::sort<__gnu_cxx::__normal_iterator > >, int (*)(Particle*, Particle*)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, int (*)(Particle*, Particle*)) + 113

5 com.playnet.ww2ol 0x00288ad2 EFFECT::EFFECT[not-in-charge]() + 8362

6 com.playnet.ww2ol 0x00281235 std::map, std::allocator >, bool (*)(XMLLoader*, _xmlNode*, bool, void*), std::less, std::allocator > >, std::allocator, std::allocator > const, bool (*)(XMLLoader*, _xmlNode*, bool, void*)> > >::operator[](std::basic_string, std::allocator > const&) + 1851

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