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FEEDBACK - 1.31 Terrain Issues


speed68
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I couldn't find a relevant thread for posting this, so I'll start this thread for building glitches, as I (or anybody else, for that matter) find them.

So PLEASE, limit your comments in this thread, to reporting building (or other objects) glitches, as you find them.

Report building issues, such as terain or other impassible objects, glitching into a building preventing free movement inside or even entrance to the building (including bunkers and/or infantry/ATG pillboxes)!

Screen shots of the glitch/s are preferable, with a listing of co-ords (with your HUD ON), so that the rats can find em and fix em much faster!

Edited by speed68
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Liege S AB bunker entrance is blocked by a brick wall.

As you can see by the SS's there is only a narrow gap between the brick wall and the sandbag walls!

THING-2009-dec-25-001.jpg

Closer view of the gap!

THING-2009-dec-25-005.jpg

Opposite side view!

You can actually get into the bunker from this side, but you can't get back out again!

THING-2009-dec-25-006.jpg

Edited by speed68
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Infantry Pillbox aprox 200m SW of Verviers AB.

Rock wall blocking entrance to the pillbox.

Frontal view.

THING-2009-dec-25-007.jpg

Side view.

THING-2009-dec-25-008.jpg

Edited by speed68
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Little Bunkers just East of Zerf AB are below ground level. All three are low with one you can enter but the view ports do not line up.

Also notice that near town does not register even though I am less than 300 yards from the AB. Even in the AB it says no town near.

zerf1.jpg

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around the AB are 4 white triangles on the ground where the grass texture should be.

1 white triangle found in the middle of town between a stone wall and building.

near the infantry spawn at the AB a new berm w/ stone wall is partially cliped into 2 different buildings.

unsure if it is a bug no cover between town and north CP ALOT of open ground will make holding the north CP harder for the defenders. (DD camping)

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the green garage at the south CP is floating off the ground by about 1ft.

unsure if bug or not

in the docks area of kats there is a peice of terrian that slants down till it reaches water height.

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trees and bushes are inside the haamstede city CP

1 white triangle found a similar building to that in kamperland.

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Givet & Verdun....

Bridges and RR station and AB Vehicle Spawn

Floating buildings, sunken docks and missaligned bridges are "known" issues, throughout the 1.31 map!

In this thread, we're trying to mainly find buildings (or bunkers/pilboxes) that are not placed correctly, where their entrance or other parts of the bulding are blocked by other buildings, or terain objects, that impead or bar you from entering it or moving around in it (as shown in the pictures already posted)!

Edited by speed68
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