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1.31.28 Flicking textures inside vehicles #3959


Bacon55
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This pertains specifically to tanks, inside the CrusIII I had black textures flickering, including a flicker that would temporarily (couple seconds) block the viewport.

Others were reporting this as well.

Max settings, no vsync.

GeForce GTX 260 core 216 896mb (x2 in SLI)-latest drivers.

Core i7 920

9gb RAM

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yep me too, similar to the road textures sometimes, think its a z-alpha render thingy or something like that?

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Stug had it for me as main-gun (not in viewfinder) it seemed like dashed shader lines were coming into the cupola with me or something. only saw it once and it was 2-3 secs or so

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196.21 drivers

Lol, apparently they weren't the latest, thankfully.

Edited by Bacon55
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196.21 drivers

Lol, apparently they weren't the latest, thankfully.

Same drivers as me, 9800 GT card

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In the Crus 3 I only saw one flickering part, no problems with viewport or any other place.

cru3.jpg

Windows 7 Enterprise 64, Intel Core 2 QUAD Q9550@2.83, 8 GB DDR2 RAM, 2x GeForce 260GTX (SLI) 196.21

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From commander view unbuttoned, the top part of the tank, has a shimering effect, as if textures are overlapping, its hard to see if that pic is representing it.

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Only happened the one time to me, it was larger tho. almost like a tree texture clipped into turret with me. I drove armor yesterday and saw no repeats of it.

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Normal:

texbug01.png

Bugged:

texbug02.png

It happens really rarely and I could't find a way to constantly reproduce it.

GeForce 8800GTX and GeForce GT250.

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Ok good pics. We'll leave this open I can;t ticket it until I can repeat it but I will send the pics to Martini for a look.

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Normal:

texbug01.png

Bugged:

texbug02.png

It happens really rarely and I could't find a way to constantly reproduce it.

GeForce 8800GTX and GeForce GT250.

Yes that's it exactly.

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