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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

1.31 Head Movement when Aiming


GrAnit
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Shouldn't the head go DOWN when looking through the sights instead of UP?

This seems very strange. Explanation?

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I second that. Or atleast sight from the eyes, not the top of the head. Also unrealisticly easy to conceal yourself, when only the top of the head has to peak over the concealment when shooting.

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I very much hate this "feature".

When I see something I want to shoot from concealment, I HATE it that suddenly my sight is blocked by a leaf I can't move.

Sometimes I have to move out of my concealment to get a shot at something I can see clearly.

I HATE it.

I HATE it.

I see no logical reason for its existence.

I hionestly can't fathom why it was put in like this, who in the world made the decision to code it to do that and actually thought "This makes the game better."

Seriously.

WHY?

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wwiiolsig.jpg

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