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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Feed back on Screen shake


slinger
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I find screen shake from aaa, bombs and any other explosions when repeated in condensed areas overwhelms the person on the receiving end. I think it basically makes a person too impaired.

Anyone else find this?

I will try and get some video footage of it.

Thanks.

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would like to see video of both game and footage from ww2 to judge

screen shake seems fine to me

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One very bad thing is that quite often *my* computer hasn't got accurate info on the way my teammate is aiming, so he is firing, and not hitting my building, but *my* computer thinks he is.

Hopefully we'll get better status updates on turret and gun directions now that we have broadband-only to deal with.

____________________

Ya know, at first Romsburg, you rubbed me the wrong way and I wasn't a fan. But over the past 12 months, you have really grown on me. You're precise, well spoken and although you are sometimes a little harsh, you are most often correct and in proper context with your responses.

indeed he's one of the few voices of common sense on these forums

I can't say [any]thing else [than] that the ban was justified considering that you have an 'impressive' TOS history....
The only thing worse than being talked about is *not* being talked about.
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