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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Campaign 134 has started and Friday Update!


Cornered Rats
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  • CORNERED RAT
Cornered Rats

Today marks the start of Campaign 134 (can you believe it's been 134 campaigns so far? Many more to come!). The Friday Update is in the form of an "Audio Update," listen to the friday up date (here).

  • Ballistics audit underway
  • Production team is comprised of many different talents
  • 1.36 is making progress but it's a big one
  • Funding campaign ends in 24hrs, wwiionline.com/fund
  • March 16th-19th = big colo work (intermittent downtime expected)
  • Have ideas? Go to the game ideas and suggestion forums at, forums.wwiionline.com
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View the full article on battlegroundeurope.com

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With respect to the ballistics audit, you mentioned you discovered some significant items that need to be addressed.  What are those items that you have found so far?

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