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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Community Report - December 31st, 2017

Cornered Rats

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Cornered Rats

Happy New Year!  

2017 saw some great advances in the game, both behind the scenes and in game.  It saw the game's release on Steam.  From Player Placed Objects to Self-Propelled Anti Aircraft units, game play is changing for the first time in many years. It is rumored the RATS have a few surprises in early 2018, grab a hold and hang on!

eKII?d=yIl2AUoC8zA eKII?d=qj6IDK7rITs eKII?i=xf_H41EJzL0:gIAOgQWkfnA:gIN9vFwOqvQ eKII?i=xf_H41EJzL0:gIAOgQWkfnA:V_sGLiPBpWU eKII?i=xf_H41EJzL0:gIAOgQWkfnA:F7zBnMyn0Lo

View the full article on battlegroundeurope.com

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Ya good year it seems.

I offer suggestions and improvements, often even :), but I will say the snow and axis SPAA saved my sub.

Good call to put all the Flak 36 37mm gun characteristics in, and not the bofors; now keep up the good work and get the artwork correct.

Many, many obvious areas of improvement are still needed; but game seems headed in the right direction.

Worst decision of the year was the grease gun (garaand, sten), no doubt about it by leaps and bounds, terrible call; that needs fixing asap.  Five Pinocchio's and six if I could.

Happy New Year, and to a great 2018!


Edited by delems
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