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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.



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7 hours ago, delems said:

??   LMS still takes too long....

It's the penalty for being able to push it even CLOSER to town. Risk sitting still in the line of fire for 60 seconds to have the quickest possible access to town.

Pretty logical to me. 

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*** It's the penalty for being able to push it even CLOSER to town. 

No, I don't see it that way.

LMS is lighter than FMS, so of course it should take no longer to create.

The penalty for being closer is already there by taking the risk of getting shot or seen.

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