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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Vehicle Conversions to Unreal

Cornered Rats

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Cornered Rats

Matt "Xoom" CallahanSince we announced our intention to move WWII Online over to the Unreal Engine (aka: WWII Online 2.0) in the "Future of WWII Online" article, CRS has been working behind the scenes to address our initial milestones to help make that possible. Today we wanted to focus on Vehicle Conversions, which is one of our first major objectives to accomplish. Continue reading for a work in progress screenshot and some additional commentary. 

eKII?d=yIl2AUoC8zA eKII?d=qj6IDK7rITs eKII?i=ZVYCaqQzRaM:yhMH82FpQE4:gIN9vFwOq eKII?i=ZVYCaqQzRaM:yhMH82FpQE4:V_sGLiPBp eKII?i=ZVYCaqQzRaM:yhMH82FpQE4:F7zBnMyn0

View the full article on battlegroundeurope.com

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