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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

P4G and P4h


stankyus
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25 minutes ago, drkmouse said:

um was calisief by  the maericns as a  auto riffle ANd a LMG

s SHOULD have the SAMe limitation as teh axis LMG.. PERIOD..  

hm i think  the main  ammo was  a abl NOt a  armro peircing.. bellow  THat is a BALL ammo not a ap...

he primary variant of the BAR series was the M1918, chambered for the .30-06 Springfield rifle cartridge military service, the 30-06 was used in the bolt-action M1903 Springfield rifle, the bolt-action M1917 Enfield rifle, the semi-automatic M1 Garand rifle, the semi-automatic M1941 Johnson rifle, the Famage Mauser, the Browning Automatic Rifle (BAR), and numerous machine guns, including the M1917 and M1919 series. It served the United States in both World Wars and in the Korean war, its last major use was during the Vietnam war.

 

he U.S. Army, in practice, used the BAR as a light machine gun, often fired from a bipod (introduced on models after 1938).[4] A variant of the original M1918 BAR, the Colt Monitor Machine Rifle, remains the lightest production automatic firearm chambered for the .30-06 Springfield cartridge, though the limited capacity of its standard 20-round magazine tended to hamper its utility in that role.[4]lthough the weapon did see some action in World War I, the BAR did not become standard issue in the US Army until 1938, when it was issued to squads as a portable light machine gun. The BAR saw extensive service in both World War II and the Korean War and saw limited service in the Vietnam War. The US Army began phasing out the BAR in the 1950s, when it was intended to be replaced by a squad automatic weapon (SAW) variant of the M14, and as a result the US Army was without a portable light machine gun until the introduction of the M60 machine gun in 1957.

It was an individually manned weapon, your grasping straws to argue in your own favor, it was also routinely used in an undeployed role, and can be fired from shoulder much easier than any lmg french Brit or axis. I know. I use to own a semi auto one, and I bump fired a few times for giggles. But accuracy from the shoulder doing it unless firing semit auto is non existent. So by your token the if the bar shouldn't do exactly what it did in WW2 let's make it like other lmgs just to appease a rediculous outcry. Or better yet. Give axis back the lmg firing on move and reduce tank top armor. Then the armor game ( which is what this has devolved into an argument about in a BUG forum) will really be crap. My point is simple. People are going to cry no matter what from both sides. It's not about appeasing, or the fact is it would be unplayable. Yes dual designation RIFLE and LMG predominantly rifle. Hence name. B.a..r. browning automatic rifle.

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1 hour ago, halsey said:

Fidd, I'm not sure you are correctly remembering how easy it was to pop 4gs back in the day.  You did not have to hit one at an extreme angle (maybe 45 degrees) and you didnt have to pull any sort of extreme gs to get out of it.  Most people just did a simple loop over the top and hit them on the way down.  That being said, I am not in favor of going back to that sort of gameplay. We lost too many players based on that tactic alone and in not sure we want to put that sort of pressure back on one side of the player base.

I can completely get behind the logic here. In fairness I'd like to see the same done to allied armor, however I can understand why it hasn't been,for the most part other than a few axis planes most can't harm it, vs 50 cal zurg of allied planes,

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7 hours ago, Dre21 said:

STU can't be tracked from the front with pak36 or pnz 3h  , is not enough detail ?

We the team addressed this issue the same day it came to our attention - not in a bug report thread but in a general thread iirc. 

It was proven to be false - or rather, the Stuart, like any tank can be tracked from the front if enough joules are delivered to the proper place. This being not the track as such but to the components that drive the track. That is not a bug, it’s a feature of how our tracked vehicles, all of them, are constructed since day one. 

I’m going to close this thread shortly. The issue detected here is greater than the Pz4 alone and will be sorted in due time after a full audit has been completed. There will be no immediate ”allied-CRS firebrigade fix” as none such exists outside someone’s imagination, but a qualified and team-inclusive effort spanning perhaps several release cycles, until it can safely be said to have been properly addressed.

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