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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

A Weekend of Important Testing

Cornered Rats

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Cornered Rats

Matt "Xoom" Callahan

This weekend is going to be jam packed with two essential tests designed to help pave the way for a better WWII Online experience. The first (Saturday, February 5th @ 5PM PST) which will be dedicated to our continued exploration for a US East Coast server to help bridge North America & European connections, and the second (Sunday, February 6th @ 11AM PST) will be focused on WWII Online: Chokepoint (Hero Builder or approved beta tester access required). Please continue reading the article for important details on both, including how you can apply to become a Chokepoint tester.

Where's the Roadmap / upcoming updates? For your awareness, CRS has been heavily engaged in planning this year's roadmap and fine tuning all of the pieces, quite a bit more heavily than we normally do to make sure we have solid estimates and clear expectations with you. Very soon we will be publishing our official roadmap (near the end of this month) and it will contain important details of what's to come this year. It will focus on WWII Online, WWII Online 2.0 and of course WWII Online: Chokepoint plans. And for the first time ever, WWII Online will be reaching out to you - our valued players - to help us add weight and priority to which items are most pressing to get done first from your perspective. 

eKII?d=yIl2AUoC8zA eKII?d=qj6IDK7rITs eKII?i=G51JrbkQx8U:DZUhcwAksGE:gIN9vFwOq eKII?i=G51JrbkQx8U:DZUhcwAksGE:V_sGLiPBp eKII?i=G51JrbkQx8U:DZUhcwAksGE:F7zBnMyn0

View the full article on battlegroundeurope.com

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