• Announcements

    • HEAVY265

      Crs Wants You!   01/18/2019

      CRS is looking for some volunteer live support chat staff.  Are you up for the assignment?  If so,  please send an email with your interest to,  Jobs@corneredrats.com

Forums

  1. COMMUNITY SUPPORT

    1. COMMUNITY TECH & BILLING SUPPORT

      Players Helping Players. Windows & Mac trouble shooting in here. Billing Support contact forum.

      110,762
      posts
    2. GAMEPLAY SUPPORT/TRAINING

      Tips and Tricks to make you a machine of warfare in WWII Online. This is where your gameplay questions will be answered.

      882
      posts
  2. QUALITY ASSURANCE

    1. TESTING AND BUG REPORTING

      Repository for reports from pre-release testing and live game bugs.

      45,680
      posts
  3. DISCUSSIONS

    1. 785
      posts
    2. 1.36 (HYBRID SUPPLY)

      1.36 (Hybrid Supply), the return of town based supply (garrisons) on the frontline with moveable brigades. Any and all questions and discussions can be discussed here.

      585
      posts
    3. GENERAL DISCUSSION

      General discussion for all players of WWII Online. Includes Premium, Starters and Free Players.

      36,704
      posts
    4. PLAYER AWARDS

      Player to Player awards! Whether you're Allied or Axis, check this forum to see who has been recognized for outstanding effort!

      824
      posts
    5. FREE PLAY SUPPORT AND INFO

      New to Battleground Europe? Here's a great place to learn more. (trial or premium subscription required)

      1,615
      posts
    6. GAME IDEAS / SUGGESTIONS

      Help us make WWII Online better with your ideas / suggestions!

      11,811
      posts
    7. SPECIAL EVENT FORUM

      WWII Online special events.

      9,847
      posts
    8. 4,485
      posts
    9. MINI-CONS

      Listing of player hosted Mini-cons

      632
      posts
    10. WAR STORIES

      Player-written stories from the virtual battlefield

      2,831
      posts
    11. SQUAD RECRUITMENT

      Squads are the backbone of the game - JOIN UP! Axis & Allied squads who are currently recruiting.

      50,827
      posts
    1. Squads

      Player created squads

      20
      Squads
  • Upcoming Events

  • Posts

    • walking like Arnold
    • 3 vs 15 right now...      and people still play axis and take towns,...   there is no hope ..
    • What do you mean "game enjoyment"? Playing 10 vs 5 on a map designed for many hundreds online at the same time? Maybe thousands? Or is game enjoyment for you playing with exactly the same weapons as the enemy? Then its a completely different game, and it wont bring people back anyway. Or maybe you are one of those who think the game would be perfect if only axis lost this weapon or allies lost that weapon? You maybe dont care at all if even more players left.
    • A lot has been discussed in the forums for the past years about that topic. As XOOM mentioned, the Bren Gun, FM24/29 have MG34 have been audited regarding their allowed firing positions.  I am curious what fix you would chose? note that the « deployed » state is obvious but for some it might be the only answer.
    • /fallback=None command which lists all units with a None fallback destination
    • So in game enjoyment has nothing to do with new and returning players? Are you crazy? I find the cost just fine. 
    • We should be adult enough to have the conversation that LMG fix will negatively impact Axis Infantrymen more than Allied Infantrymen, because the MG34 is such a superb weapon and is the weapon of choice for Axis infantrymen, so the gameplay has evolved into a LMG-centric position. But I also think most rational players accept that the Rambo style needs to be addressed, across all nations and both sides. So isn't the solution to gather from experienced, rational Axis players, the area of contention for the Axis side and to address any perceived imbalance (if considered genuine) at the same time as rolling out any change to LMG? If the two corrections are released at the same time, CRS can genuinely claim to be trying to address important factors for both sides simultaneously 
    • I would really like to see Xoom comment on krazydogs post.   Again, we can drop the discussion on axis lmgs, allied mattys, balance (whatever that is), graphics, timers, flags, town supply, snow and all such things. They have no impact at all on the number of new and returning players. Xoom, what do u think?
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