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  • Posts

    • Is this like a hybrid TOE/TOWN system? Like adding in a NavyFlag-type supply in each town?  
    • Make it so that the path of least resistance isn't necessarily the path of no resistance.  
    • ^^  Ding ding ding.  We have a winner.  
    • I wonder if the real discussion shouldn't be about the fabled v2.0   What mechanic would drive v2.0?   A problem I have - as a broad fan of TOEs - is how does manoeuvre warfare, with Liddell Hart 'Path of Least Resistance' strategy work in a PvP game where you surely want maximum engagement with a maximum number of players?
    • I think its been that way for a number of years now. We had damage graphs on our Dambuster website that kept track of all damage/repair.   This tech has now been added to the current webmap by Sniper62 and Co. A number of us have been advocating for increased factory repair timers for many years (just ask Xoom how many times I have brought it up).  Not to break the supply of the opposing side, but to allow a days efforts of bombing and intercepting to linger a bit into the next day to entice more bombing and intercepting.  Its about promoting the Air War (and navy 'snipers' too). Brigade supply and supply timers can always be adjusted separately from factory repair timers to find any balance needed. Xoom himself promoted the 15-hour resupply timers as a means to help the Air War.  I advocate and still believe that slowing the rate at which factories repair (not just the rate at which supply comes back), will do more to entice the playerbase to keep logging in and bombing/intercepting from one day to the next.  Whether the resupply timers are 4, 6, 8, 12, whatever.
    • They might have done the exact opposite of what I suggested?     I did ask them to change the repair rates in the 1.36 Frozen thread, but I told them to lengthen the repair times and/or lower the repair rates.   Do you know how long these rates have been in effect, @forrest?
    • That's not my intent at all.  Even if CRS implemented all of Silky's changes before the Steam release, there's a snowball's chance in hell that it would permanently fix the game.   But what improvements like that will do is improve gameplay in the meantime before 1.36.     If 1.36 is frozen in the meantime, you'd want better gameplay until then, wouldn't you?  There's nothing to be afraid of here.  
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