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      Tips and Tricks to make you a machine of warfare in WWII Online. This is where your gameplay questions will be answered.

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      Repository for reports from pre-release testing and live game bugs.

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    2. GENERAL DISCUSSION

      General discussion for all players of WWII Online. Includes Premium, Starters and Free Players.

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      WWII Online special events.

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    1. Squads

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  • Posts

    • Those are problems but there are also noticeable trends. The very poor gameplay caused by extreme supply imbalances, few spawning options, tiny skirmishes over towns instead of big battles, and even more lulls in between the fighting increases negative reviews. Which is why the negative reviews spiked on that one day: Which is why I can also go back in time, and tell which phase the campaign was in by looking at the negative reviews daily % and shift: It's also easy to see the start of campaigns and the big organized events (those cause the positive spikes). Players really do not enjoy the last day and ending phase of the map. Intermission periods are usually a bust it seems. It's unfortunate that the game didn't get on Steam earlier as you get a public verdict about whether people are enjoying the game. Much clearer than long AARs and guys waxing about sweeping map movements.
    • Even F2P are finding TOEs are not worth their time. 
    • wake up. negative steam reviews have NOTHING TO DO WITH SOFTCAPS, HC, TOWN SUPPLY TOES TIERS NOTHING.  while we old timers have our heads up our butts debating the same old stuff the negative first time reviews are about:  > some tech issues (screen resolution/size)
      > difficulty of understanding UI,
      > not being able to mouse move,
      > dated graphics,
      > buggy tutorials
      >  needing a masters degree to understand game mechanics
      >  undocumented rank/level/points mechanics,
      > difficulty of keyboard/mouse flying,
      > random crashes and non-starts,
      > no visual cues to see enemy, dying to unknown stuff,
      >  complaints about available kit vs subscription model
      > no microtransactions/ability to 'buy' equipment or rank basically: its too old, costs too much and  is a hard as hell to master pvp game compared to newer, easier games
    • Only works if you totally remove the high tier units
      If you leave even 1 tiger or M10 or S76 or C7 the tier 0 kit is doomed
    • Let's work backwards this time. Start off in Tier 4, end in Tier 0 IF we make it that far. 
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