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Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

TESTING AND BUG REPORTING

Repository for reports from pre-release testing and live game bugs.


7,220 topics in this forum

    • 1 reply
    • 768 views
  1. gun damage/kill model still needs work

    • 1 reply
    • 784 views
  2. Towed ATGs falling through RR bridges

    • 1 reply
    • 786 views
  3. Tournai Road Texture Bug

    • 1 reply
    • 608 views
  4. Multiplied kills

    • 0 replies
    • 496 views
  5. No player names, just Riflemen etc

    • 2 replies
    • 772 views
  6. Invisible tracers

    • 9 replies
    • 1.5k views
  7. FB Bugs

    • 3 replies
    • 904 views
  8. Login bug.

    • 1 reply
    • 855 views
  9. Stats are fubar

    • 1 reply
    • 761 views
  10. Strange anomoly regarding sprinting

    • 9 replies
    • 1.5k views
  11. clth at despawn

    • 2 replies
    • 797 views
  12. Sherman impenetrable

    • 14 replies
    • 1.8k views
  13. How to report terrain problems

    • 1 reply
    • 877 views
  14. msp bug

    • 2 replies
    • 970 views
  15. Moerdijk AI tower

    • 1 reply
    • 897 views
  16. Map Keys

    • 1 reply
    • 858 views
  17. Night time in training server

    • 1 reply
    • 898 views
    • 2 replies
    • 888 views
  18. [Central] Report typo's

    • 0 replies
    • 707 views
  19. problem at Geel making mission

    • 7 replies
    • 1.5k views
  20. Sudden, unwanted despawns!

    • 4 replies
    • 986 views
  21. AI positions in BOZ unlinked

    • 2 replies
    • 906 views
  22. 1.29 Grenadier 1 shot tracking

    • 3 replies
    • 920 views
  23. FB Bug?

    • 7 replies
    • 1.2k views
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