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Welcome to the virtual battlefield, Guest!

World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

TESTING AND BUG REPORTING

Repository for reports from pre-release testing and live game bugs.


7448 topics in this forum

  1. Pz 3F gun extremely weak

    • 8 replies
    • 921 views
  2. DM or HE broken. 1 2 3 4

    • 96 replies
    • 7.2k views
  3. Where are all the short names?

    • 0 replies
    • 631 views
  4. Observations on Tier 3 Supply

    • 1 reply
    • 693 views
  5. What is the USA MLE. 34?

    • 5 replies
    • 919 views
  6. 109G6 30mm issues

    • 23 replies
    • 1.7k views
  7. Unable to set PPOs on bridge?

    • 3 replies
    • 744 views
  8. PPO refresh.

    • 4 replies
    • 856 views
  9. Hurricane Mk Whatever

    • 3 replies
    • 861 views
  10. Cap timers broke. 1 2 3

    • 54 replies
    • 5.6k views
  11. What? Hearing a Machine Gun?

    • 7 replies
    • 1.1k views
  12. French 25mm AA can sink axis DDs

    • 14 replies
    • 1.1k views
  13. Tiger shell penetration. 1 2

    • 32 replies
    • 2.6k views
  14. 109G2 performance is low 1 2

    • 27 replies
    • 2.9k views
  15. Deleting map markings

    • 0 replies
    • 623 views
  16. P4G and P4h 1 2 3

    • 52 replies
    • 3.9k views
  17. St Hub, couple items.

    • 0 replies
    • 742 views
  18. Tank hulls - white skull 15 min later.

    • 11 replies
    • 1.2k views
  19. 109 Engine overheat

    • 12 replies
    • 1.6k views
  20. Trawler AA.

    • 20 replies
    • 2.6k views
  21. Unable to post in player awards?

    • 2 replies
    • 863 views
  22. PzJgr 1 acceleration + TTS

    • 8 replies
    • 1.4k views
  23. Please fix the Enter World bug .....

    • 1 reply
    • 817 views
  24. Semi rifle in stats.

    • 6 replies
    • 943 views
  25. [CRITICAL] Rounds disappearing 1 2 3

    • 50 replies
    • 4.1k views
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